Meta Arrow Whitepaper
  • Welcome to Meta Arrow
    • Preface
    • Introduction
    • The Plot
  • THE ARROWVERSE
    • The New-age Metaverse
    • The Creator Economy
    • In-game Builder Tools
  • FEATURES
    • Avatars
    • Augments
    • The Landscape
    • Digital Ownership
    • Marketplace
  • DISTRICTS
    • Social District
    • Commerce District
    • Entertainment District
  • REDEFINING EXPERIENCES
    • For Users
    • For Brands
    • For Creators
  • OUR VISION & MISSION
    • Statement
    • Roadmap
    • Our Team
  • The Perspective: Simply Unique
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  1. REDEFINING EXPERIENCES

For Users

  • Users can attend diverse live events such as concerts, festivals, movie screenings, sports, fashion shows, business, educational, music, and art events.

  • Groups that currently gather in online forums, chat groups, or even other centralized multiplayer games could port their communities into Meta Arrow. Offline communities could also find themselves a space to gather in Meta Arrow.

  • Users can gather around neighbourhoods and even travel through them. They could interact with applications, projects, and brand stores that they stumble upon.

  • Aside from collectables, users will also be able to create their assets, mini-games, and build new sites on top of their land plots.

  • Network with fellow avatars and establish connections doing things such as play games, relax, socialise as a way of having fun.

  • Have unlimited access to earn revenue through real estate ownership, advertising revenue, staking, building networks, and more.

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Last updated 3 years ago